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I did not finish Fatal Frame. It was not because I was to scared. It was not because I grew bored with this game. I simply ran out of ammo. Can you believe it? I have been playing Fatal Frame for the Playstation 2 intermittently for about 2 months. Had it not been a perfect storm of user error on my part and brutal, archaic game design on developer Temco's, this positive review would [or could] be more in depth. My PS2 catalog playthrough continues.