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Entries in Console Gaming (96)

Tuesday
Sep152015

Breaking Dark Souls

Her name is Inzillah, and she's not here for your s**t.

 

It has taken me the better part of a month to write this and I’m not sure why. Writing about my 240-plus hour experience with Dark Souls may prove more difficult than playing the game. I didn’t have a bad time, I like Dark Souls. It does feel like I’m playing a different game all of my friends played years back. That part is cool. I kinda think this new age of patch updates and downloadable content means that someone who plays a game in 2009 is guaranteed to NOT have the same experience someone else has playing the game years later. This also means how we are challenged as players has to change with those times.

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Monday
Jun232014

Demon's Souls: A Five Year Journey

Saturday
Oct052013

The Niggering Of Grand Theft Auto V

They will show characters you have no agency over and speak for you when you cannot talk 

As a preface, I really stewed over the title of this piece. I concluded, that if a billion dollars worth of people are eager to hear this word, hundreds of times in a video game, then why socially veil it behind “the n-word?”

 

I’m writing this because I’m truly conflicted about that word -- because I use it. I use it in private company. I listen to it in my preferred music. I see it in some of my favorite films. And now, I guess I have to get use to it in my video games.

 

Another vital point: as of me typing this, I have never played Grand Theft Auto V. I’ve played others, just not this one. I’ve been over a friend’s house and watched her play it for a few hours. I’ve watch a few live streams by critics and pals on the internet, but I haven’t [for whatever reason or many reasons] played this game.

 

This word isn’t new. The internet will tell me to not be surprised at Rockstar’s ability to have it’s finger on the pulse of such specific cultural witticism and casual slang-infused dialogue between their characters. Ever since hearing CJ shout it out of a speeding car in San Andreas in 2004, there was some sort of benchmark set here. A benchmark for the word, nigger.

 

It really stings to write that word versus saying it aloud. That word. Ugh. A word I use. A word I ‘joke’ with. A word I put the “a” at the end of to try and dilute the impact and its history. A word that, I majorly use around friends who so graciously let me pollute their ears with it. There is no excuse for me using it conversationally. There is no excuse for me using it at all. Knowing why I use it doesn’t give me a conscious feeling of maturity.

 

I’m use to using it. I’m use to poor, colored folks using it. I’m not use to it in video games. My brain, at times, doesn’t accept certain games beyond a toy image and this toy has traditionally been made by non-colored people in positions of power.

 

The elephant in the room is that in order to accept the image of colored folk in multi-dimensional roles they must adhere to a stereotype that makes their presence “more palatable.” Colored people in award winning films are: slaves, prisoners, whores, thugs, addicts, dimwits, clowns, violent1. Violent. Violent. In five months you will see nominations and awards given to a film called 12 Years A Slave. A film directed by a African-European. Film has had time to slowly mature and the rarity of having a black person direct a film involving black issues, colored people issues. This is something, I can only hope, the gaming culture can accomplish on just as large a scale.

 

Almost 10 years after hearing CJ use it in San Andreas. A character I was almost too happy to say represented shades of myself and family friends in my  … old neighborhood. There was also this feeling, even at 21 -- a “mature gamer,” that I was playing something so edgy that my mom shouldn’t know about it. She wouldn’t get it. The very black woman who brought me into this world, who’d raised me on her own -- who showed me how to play Ms. Pac Man, wouldn’t get it.

 

I guess we all were dumb kids at some point.

 

This character, CJ, represented so much and held so much weight in GTA: San Andreas [even though you could send him on murderous rampages and have him beat up women] he was written to not only use that word, but to be an attempt at a three-dimensional person of color. A person from poverty who had tired of his gangbanging days and wanted out of the Los Angeles inspired, Los Santos.


GTA V hopes to depict a naturalistic depiction of Franklin and his friend Lamar. While using problematic language is accepted in the GTA franchise, I worry if showing aspects of culture in GTA while encouraging violence as a means of escaping poverty is concerning.

 

There is this part of me that I’m not allowing to mature. I’m not letting go of that word and I think writing this whole thing out will help, in some way, process if I ever will. Either that or there will be several family members and friends on the internet giving me what-for, I expect mom to be the first to slap me. Form a line behind her.

 

Here’s where my logic becomes something unrelatable to many. I feel, especially after the word’s use in several games since San Andreas and now with casual conversation between Lamar2 and Franklin. I don’t know why this has to exist in GTA games anymore. I also feel, after the recent revelation that more people are currently playing GTA V than any game on Earth [for the time being], that if more people see this word used in casual conversation -- that the word within this generation, loses meaning. Within that there is this idea, that I should prepare for more major game publishers to culturally cherry pick portions of us3, more so than they have already.

 

Semantic satiation. The act of using a word so many times that the word is just a sound you hear. Meaningless.  The psychological phrasing is semantic saturation, which may be more apt in a post-Dave Chappelle world. I also have to acknowledge that we live in an online connected community and as of me typing this, GTA V’s online features haven’t be turned on. When that happens, I’m wondering if my illogical hypothesis will bear fruit.

 

It’s not that I think having a game that has black people saying that word back and forth to one another will provoke others, in real life, to do as the Romans do. Because then we open the horrible conversation of “do video games cause…” when in reality, I’m not trying to be absolute in the result. But since CJ’s appearance in San Andreas, and the rise of violent video games being played by more people in an online capacity -- I’d be a liar if I didn’t say that there are more people on the internet calling me … that word.

 

A word, that I still use, but never online and never in mixed company. I still use it. And it disturbs me that a game that can’t -- won’t depict more minorities having casual conversation in their games is still willing to show these ‘attempts’ at semi-developed black men say one of the most hurtful words to one another to an audience that has spent decades co-opting and vulturing ethnic culture.

 

What perturbs me most, out of all of this, is that we see that there is so much good possible within games culture by looking at the most recent Grand Theft Auto games in the past decade. From depicting CJ as a thug who wants to escape his social caste system in San Andreas. From an Eastern Promises inspired Nico who immigrated from Russia to pursue the American Dream to find anything but. To The Ballad of Gay Tony, an attempt to feature a character who is gay, but is given more character development to the point of his sexual orientation being moot.

 

It would hurt less if these attempts weren’t made, but since they were we have to state the obvious. Rockstar is not capable of depicting the disenfranchised beyond established stereotypes. They will put women in sexually suggestive poses on their box covers, but not give a player the options of playing them in any story capacity. Rockstar is very capable of giving you an almost turn-by-turn realized virtual reality of Los Angeles in Los Santos. They can enthrall you with the many mechanics of violent outcomes of characters they’ve established as anti-heroes. They are not interested in showing these anti-heroes beyond a stereotype in a world they’ve so meticulously mimicked.

 

This fosters an audience of people who think things like this are funny. This makes me think that the language, the depictions, that word [THAT word] that Rockstar is so eager to display for hundreds of millions of dollars is merely just for that. And the glaring omission of anything meaningful, of women -- of their conversations? Is purposeful and that makes me upset. Nigger is not an edgy dialogue device to be encouraged in a game that isn’t interested in showing that word’s cause and effect.

 

I’m not a punch line to your joke.



_____________________________________________________

 

1Apologies for the serial commas, but I really needed them.

 

2The character who plays Lamar is a comedian named Gerald “Slink” Johnson that I find funny [and problematic] and I’m happy he landed a pretty big role in one of this generation’s biggest games.

 

3By “us” I mean the royal “us.” The poor, LGBT and disabled. All forms of the intersectional society that remains the punch line of jokes and a plot-point to move an edgy story forward.

 

 

Thursday
Apr252013

Multivarious Games Kickstarter Presents: "Dangerous"

Based on "The Most Dangerous Game." The new Ohio-based game developer studio, Multivarious Games, has a Kickstarter dedicated to bringing local multiplayer fun to a console near you.

 

A few weeks back I received an invitation to attend a local gathering for Multivarious Games’ Kickstarter launch. A new game development studio launching their Kickstarter for their XNA based game, Dangerous. A game which is partially influenced by Connell’s short story, “The Most Dangerous Game.” A game that gives me great pride to write about, considering it hails from a city I call home, Columbus, Ohio.

 

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Monday
Feb062012

Video: S**t David Jaffe Says

 

[Fast forward to the 4:15 minute mark]
I'm a huge of David Jaffe. Speaking as someone who consistently puts his foot in his mouth on a regular basis, especially in regards to things that I'm very passionate about.

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Saturday
Jan212012

Art You May Hate: Video Game Cover Art

That's it. They've done it. They've evolved past anything we could have ever imagined.

Starved for ideas to write about, I found myself google searching cover art and reminiscing about the days when I had less discerning tastes. What you will see after my words here is a small compilation of a user by the name of David Freeman's collection of video games and covers he's collected. I give him all the credit to this posts existence. The reason I didn't hotlink you directly was because his collection exists on his Google+ page. A page I'm not sure is open to any and everyone [I think you may need at least a Gmail account to view].

Now scroll down and let your eyes drink in some of the best and worst video game cover art I've ever had the pleasure of posting on this blog.

 

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Friday
Dec302011

Commercial Break: Sonic The Hedgehog = Gateway To Furry-dom

I see why the aliens won't abduct us anymore. Hey, I know a lot of you out there support furries and truth-be-told, I kinda like the fact that there's a sect of people out there that kinda weirds me out. I see it as a benchmark for me when I think I've become too desensitized. Just yesterday I explained to one of my young dancing students what felching is.

But here we are headed into 2012 with possible damnation and post-apocalyptic events in tow. Yet there is a man, doing his friend group a service. Well sir, who am I to judge?

Seriously though, you're weirding me out with the "I'm going to judge sexiness of fictional female video game characters by the size and length of their pony tails."

We could have a possible Bronie on our hands. 

Thursday
Nov172011

Commercial Break: What The S**t!? Mass Effect

My juggling act on this end has prevented me from delving into plenty of topics that have been crowding my Google Documents page. What is the outside world like? Please tell me. I've been toiling away here and I've been neglecting you lovely people.

Here, take this incredibly creepy series, What The S**t. Brought to us by Youtube user, Axeface1, What The S**t seems to cover a branching path of the Mass Effect series. Let's call it a disfigured path.

In the mean time kids, I'll keep looking at these Google Docs. I'm sure something will pop up on the brog soon. You'll see.

Monday
Nov072011

The Canada Cup Stream -- What Went Wrong?

It's hard to complain about something being provided to you for free. Even harder to post criticisms of a major event when you didn't attend. I'll start this little diatribe with praise. I think Canada Cup pulled off, what could only be described as, the fighting game community equivalent of the Olympics. The tournament that took place this past weekend had talent from Singapore, Japan, Korea, Europe and North America. This doesn't include the talent required to organize and structure said event to begin with. Canada Cup Gaming, keep up the good work and please take my words as they are: from someone who witnessed your event from a computer screen -- from someone who just wants to help.

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Saturday
Oct222011

Preview: Skullgirls -- Technology Versus Tits Edition

Mind you this is just an alpha build, but Skullgirls has a lot going for it. Very forward thinking for a genre that still trips over it's own fundamentals. Now if we could just get rid of all the T & A.

 

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