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I'm not usually a huge proponent of getting gushy over trailers -- of any kind. I feel it's a bad habit to fall into when a movie, or in this case -- game, is trying to sell you on its superficial qualities. This being said, there are exceptions to every rule. Dependant on how a film, or game, is presenting itself determines what the audience should take from it.
Updated on Thursday, February 17, 2011 at 9:38PM by
Isaiah T. Taylor
Earlier tonight I posted a blog on 1up about the legendary [IFC] Yipes views, thus far, on Marvel vs. Capcom 3. Well, I'll be posting that video below and let you guys absorb all the info and formulate your own opinions about where you think the fighting game scene is going and on a smaller scale how you think this game is going to mature in the fighting game community.
Aside: Sorry for all the video as of late. I've been really busy, actually working on art and stuff for the site. [Damn, actually feels good to say that.] It also doesn't help that I'm a huge fighting game fan and am enjoying my own personal Christmas ... what with all the fighting games being released in this generation.
A tale of a man, a woman and pig -- where no one gets romantically involved. Enslaved is a game that is focussed on how us humans do what we need to do for the greater good. With all this positivity and philsophical undertones, I wonder why this didn't catch on with the first-person shooter crowd.
Read of my experiences and tell my story.This list has been a long time coming so let's not delay. What you will find below is a short list of all-things-awful that I've subjected myself to within the last year. Read below and know that every ounce of these individual medias consistently haunt my dreams.
Even with the ability to snipe someone from across the map with a shotgun, Bad Company 2 functions both as a stress reliever and an intense moment-to-moment exercise in what makes the standard FPS worth buying in to.
The interesting thing I've noticed in my multiplayer habits is that there is no room for being exceptional at a wide variety of these types of games. Out of the dozens of multiplayer games that came out for PS3 and PC this year I only had time to really get into the games listed below and especially this years winner: Battlefield: Bad Company 2.
Much like Sam Gideon's ARG suit, Vanquish is cool to look at, ridiculous to make sense of, and very few people will get it Vanquish is a game that is just as challenging as it is beautiful. Platinum Games has managed to squeeze out two eccentric gems within one year that not only challenge several constructs of what makes a game fun, but also keeps the non-JRPG aspect of Japanese games on American gamers’ radar. This being said, there are core principals of Vanquish’s design that are unflinchingly Japanese. Recommending a game like this is like recommending someone hold a beautiful rose with the sharpest thorns. You will die several times. You will laugh at what constitutes a cogent narrative. You will blow stuff up for points and realize how something so simple as this, has been abandoned by most modern games. All these things and you get to casually smoke cigarettes.