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Entries in E3 2011 (3)

Sunday
Jun192011

E3 2011: The "This Could Be Good For Gaming" Edition

Papo & Yo [Minority Studios]

[Update: 6-19-11]: I guess it's been noted on several sites that the creator of the this game is making it as it relates, allegorically, to his life. The creator, Vander Cabellero, was raised by his father who was an alcoholic. The game is centered around a young man raised in Columbia [like Cabellero] who goes to this world of fueled by his imagination, when times get tough in his personal life. The young man befriends a rhino-like beast named Monster. Monster is addicted to frogs. The young man must alter his world via puzzle-solving tactics, but he must feed Monster frogs for his help. The penalty is that Monster turns belligerent when fed too many frogs. That's all I'm willing to know and write about this game. Really can't wait.

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Wednesday
Jun082011

E3 2011: The Unsurprising Corporate Edition

E3 attendee resting his eyes during the Nintendo's press conference. -- Photo by Janine Dong
Full disclosure: My day job is currently requiring I work longer hours and do heavier lifting. I'm currently writing this after imbibing one hell of a riesling and several cupcakes. Don't judge, but recognize that I may not be at my sharpest.

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Saturday
May212011

E3 2011: Prepping For Uncomfortable Silence & Unintentional Comedy

It still echoes in my head, "one million trooooops," then almost an audible insert of prairie crickets. Tak Fujii is well known and respected in the Japanese gaming community. As some of you know, E3 Conferences are usually an opportunity for games, from all walks of the culture, to make their big impressions. It's always cringe-worthy when that impression is negative.

In two weeks E3 2011 will commence and you can bet I'll be uploading and posting as much as I can during that weekend. One can only hope that this year's press conferences [pressers] surpass those of last year's. If not for quality, let's hope the oddball antics this year are fully-stocked with comedy. It was clear that Konami chose a different approach. Some would say, a more hilarious approach. I would be one of those people.

Below is a compilation of all things I love about corporate business-speak and PR spin in the gaming industry. Here's hoping 2011 doesn't disappoint.

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