FYI: We Know The PS3 Was Hacked & The PSP2 Will Be Announced

A Blog talking about how there are too many blogs. Irony.















A Blog talking about how there are too many blogs. Irony.
2010 will be known as the year The Brog went analog.
My last article saw a lot of activity due to disregard of its first sentence, so I’ll put the most important message in the second. I am deeply envious of PSP owners. Furthermore, I hope they continue supporting such a quality platform. With that said, the impending announcements of both the Playstation Phone and the PSP 2 in 2011 should solidify Sony’s fate in the handheld arena.
By now you’ve seen the NPD sales for November and have heard the always trustworthy predictions of market analyst, Michael Pachter. At this point in this current gaming generation, Sony’s brand is at a point of no return (no fiscal pun intended). The writing is on the wall for the companies that control the direction of both consoles and handhelds. As a byproduct, this coming year will be the last year Sony’s PSP platform(s) stand a chance of making a grand impression on consumers outside of Japan.
In an age where the games industry is one of the biggest cash cows, it seems only fitting that consumers should question the quality of products sold. What happens when companies do just enough to appease the general gamer?
Before you dart down to the comment section of this article and begin feverishly typing prior to reading, it should be said that I’m an avid supporter of most [not all] forms of capitalism. However, as this term applies to the games industry, I think its a pretty rotten time for consumers. Though there are small glimmers of the games industry doing right by the developers and gamer, this era marks an odd turn. Bethesda, Lionhead and now Polyphony Digital studios were the first group of studios to spark my interest in this new development. Capitalism typically thrives off of the quality of a product. Traditionally, if the consumer has qualms with the product there is an outlet in which they can be heard. Unfortunately, we live in an age where we can only vote with our dollar.
When consuming any media, our brains decide how much of our personality is invested. In games, chances are you are either the master or a slave to the narrative.
I’ve been watching how I play games as of late. Like a lot of you I have a 9-to-5 job and personally, nothing makes a better pixellated punching bag than a soon to be sniped skull in a round of Bad Company 2 or Team Fortress 2 multiplayer mayhem. This week I decided to buck that trend and play BioShock for the first time. Saving the review of the game for a later date, I’m noticing a stark difference in how I’ve consciously decided to play the game. Not only this, but the role I’ve decided to play in games differs from RPGs, RTSs and so forth. With this small revelation, I look at other media I consume and how it effects me. I look at the quality of games and debate whether I’m making the game fun or otherwise. Maybe you’ve noticed something strange in how you play games as well?
I know trailers paint just about anything in a positive light. Especially bboy trailers. You don't see the hassle it is to get from home to another country. You don't see how cold or how hot said country and/or the city the event is in. And you damn sure don't see how much money these dancers spend in order to make it out to an event such as this one.
This hits me two fold. I've always wanted to go to IBE, but I've always wanted to photograph the events as well. Well...at least this trailer is well cut, functions as a dope consolation prize.
Fighting games are back! Or are they? Moreover, should I be nervous that less-than-stellar clones are not to far behind?
"Fear For Your Puny Lives!"