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Entries in Gaming (235)

Wednesday
Sep092009

Why I Still Play My Dreamcast...

The Sega Dreamcast launched September 9th, 1999.  It lost support in America in 2001, but the console was still made in Japan until 2006. If you look hard enough, games are actually still being made for the console.

Click to read more ...

Wednesday
Aug192009

The PS3 Slim Is Currently The Ugliest Next Gen Console

Watch as Joystiq's very own Randy Nelson unbox the recently announced PS3 Slim [as of yesterday at least].  We know that on the 'inside' the PS3 is a beast of a machine [that unfortunately can't play PS2 games anymore], but as far as aesthetic design, this console iteration looks to be hand crafted by someone with the vision of a Steve Wonder or possibly a Ray Charles type.  The previous 'bulky' version of the PS3 wasn't the most convienient design, but at least it was...you know...eye catching.

One of the more odd comparisons in the clip is when Randy decides to compare the PS2 Slim with this Ugly Betty of a machine.  I think the most surprising thing about the new PS3 Slim is not only is it not as 'slim' as most people [or at least I] was hoping it would be, but the whole 'standing it on its side'-thing...not really that convienient.  Better shell out an extra $10 or $15 for that stable stand.

Pros: It's no longer a dust/fingerprint magnet. Con: Look at it.

Friday
Aug142009

Video: Gabe Newell on Left 4 Dead[2] and The PS3

Props to Geoff Keigley and the awesome staff over at Gametrailers for this segment. And what a segment it was [I apologize for all the 'videogamey commercial breaks], but Gabe gabbing about my favorite PC game is always going to make news on this part of the brog. 

What is unfortunate to see is the lack of PS3 support. It isn't surprising, it isn't even something I blame him for, but out of all the beans he was willing to spill about showing interest in Wii and Natal to say 'No, we are not actively developing for the PS3' is pretty damn awful.

Tuesday
Aug112009

Brutal Legend: Metal Rubix Cube Soundtrack

Needless to say, my level of excitement is consistently bubbling for Tim Shaffer's newest endevour.  I have no idea how he is able to get such a banging soundtrack line up [something tells me having Electronic Arts as your publisher doesn't hurt]. The rights managment has got to be a pretty penny. In other news, I don't get Rubix cubes. My grandfather owned one and it seemed like everyone in my family knew how to solve it except for me. Crap...gotta go to work, just thought I would post this for anybody who is just as enthused about this game. [To the point of not watching anything from the game, but to watch the creator and someone who is clearly from PR talk at length about who is going to be on the game's soundtrack.]

Saturday
Jul182009

Plants vs Zombies = The New Crack

Prepare Yourself For Some Casual Anarchy

PopCap is well known in the casual/social gaming world. If playing their games through "Yahoo! Games" did not kill many work hours, then these past couple years of PC and home console invasion* will no doubt wrap its icey grip around your throat. In PopCap's latest endeavor, Plants vs. Zombies, they venture into the Desktop Tower Defense genre. This seems like abig switch for PopCap considering they specialize in incredibly accessible games for people who do not regularly park themselves behind a screen that bleeps and bloops. Plants vs Zombies is a funreal-time strategy[or RTS] which has all the staplesof most of the PopCap games. It is simple, cute to look at and has an easy concept to grasp: plant stuff to stop the zombies.

Although Plants vs. Zombies is, for the most part, a surface RTS with moderate depth. There is something interesting that happens between the point of the game 'teaching the gamer', an example inthis case is the gamegiving you the basic walk through of collecting sun rays in order to plant more items. The next point would be the difficulty ramp up and how you, the gamer, will freak out by what Plants vs Zombies will throw at you in the latter points in the game. Here's why this is interesting, the game goes through a thorough walk through [which isn't heavy handed, if you want to go against the computer's advice, you totally can, but BEWARE]. After a certain point you are able to collect and acquire [it's weird to say this] 'plantible weapons' and other items which help in your zombicidal defense. In the midst of introducing these more complex elements Plants vs. Zombies becomes 'more hardcore'

Tip: Sunflowers are defenseless. Put Them In Your Back Row and Protect Them With Attackers!

At the onset of the game, you are defending your lawn. You collect sun rays in order to plant sunflowers, which also produce sun rays. With sun rays you have the ability to plant plants and mushrooms that shoot peas and fumes. It is very 'Rock-Paper-Scissors'. As the game progresses you have items that set your peas on fire, freeze zombies and fling butter in order to slow zombies down. "But what about the Zombies?" you ask. With complex items come complex zombies. There are zombies who read the paper [where the newspaper functions as a shield for a couple hits]. There are zombies who like to dance and will resurrect their fallen brothern "Thriller" style. There is even a gigantic zombie which can destroy an entire row of your plants if your yard is not properly armed.

I have no idea how Popcap went from Peggle to Plants vs. Zombies, but it is a welcomed change. Typically, RTS games require you to sink hours of gameplay in, while engaging in intense battles coupled with a fair amount of strategic weapon placement. Plants vs. Zombies has this, but the ease of dropping in and out of a game is also there as well. It is a PopCap game sothere are moments where throwing cabbage at the heads of zombies feels 'almost too easy'. The stages after those moments are usually where the difficulty ramps up and the player has to put infour seconds of thought into their actions as opposed to two.

Tip: The Night Missions Are A Little Tricky. Use An Equal Amount Of Long Range & Heavy Short Range Shrooms.

Once you are staring at 9 slots for potential weapons and over 40 items in which to punish your 'brain-NOMing' friends; its clear thatthe average casual player of Popcap games has a decision to make. A fault of Plants vs. Zombies is that at some point this decision of thinking more in depth may not be every gamers's cup of tea. Managing a plant here and a sunflower there got you through the first couple worlds, but midway through the game you have to start thinking about how can you freeze the Football Zombie and take the pogo stick from the Pogo Zombie [hint: You want to use the magnet-mushroom].

Plants vs. Zombies is a fun, addicting game, but it comes with a barrier for entry. The barrier is covered in brain bits and cute mini-games giving you a sense of confidence, but only to a certain point. The fun times that are had can eventually turn into small intervals of panic which could turn off someone who just wants to take ten minutes out of their day to explode a couple zombies with a cherry bomb. The game is rich with items you can collect well after you have completed the main story mode. There are some tough achievements which further entices the completest-gamer to try some of the more harder methods of completing the game. There is even a zen garden!

Saturday
Jun272009

Devil May Cry [PS2]: It Doesn't Get More Emo Than This

That's A Snazzy Trench Coat You Got There

I finally did it guys! I beat Devil May Cry 1 for the PS2! On my PS3! Aren't you excited for me?  Look, I know its been a while since I've updated my PS2 quest log, but I've really been working hard over here.  Making photos...I even buckled down and purchased a PS3.  So with the long wait finally over, here it is...here is how I feel about one of the longest running action games for Capcom.  I'll spoil the ending of this review...I kinda hated Devil May Cry.  I hated it a lot.

Click to read more ...

Saturday
Jun132009

The Left 4 Dead 2 Conundrum

Only on the internet are you going to get such a passionate furor over a game that has yet to be released. One of the bigger surprises at this year's E3 event was that Valve's new born baby [as of last year November], Left 4 Dead, would be getting a sequel by November this year. Battle lines have be drawn. Pitchforks are sharpened and raised. Go on over to the Steam forums and take a good look at what the mere announcing of a sequel can cause fans [on both sides] to take some pretty bold stances. On one end there are dedicated fans who have one 100% faith that if and when Left 4 Dead 2 comes out, it will be a quality product. On the other end of the spectrum, there are gamers who demand that Left 4 Dead continue to be fully supported and that the sequel be postponed until a later date or otherwise released for free or as an add-on or a paid expansion pack.

[After the jump video of Left 4 Dead 2 gameplay & trailer]

Click to read more ...

Wednesday
Jun032009

The E3 Trailer Brog. [Updated 6-5!]

 

 

With compliments from Joystiq.com and my non-willingness to get 8 hours of sleep.  I've made a brog dedicated to the trailers and videos released from the major companies at E3.  As of right now I have: Microsoft, EA, and Ubisoft's releases below.  Later on tonight I'll be updating this brog with Sony and Nintendo's extravaganza of wankerdom.  Sorry, I'm kinda sullied on going to E3 now.  So glad to watch the live stream. It just seems like one of the worst kind of marketing cavalcades anyone could attend.  Example: Did you see the Ubisoft press conference? No human should have to endure that for a two minute game trailer sequel.

I've sectioned off the Weird Stuff, The Multiplatform titles and The Exclusives.  Let's start this off with what I think the biggest trailer of E3 2009...

 

***Update [6-3-09]: Well folks that should just about do it! I updated all the video I could find [from Joystiq] and all of the major announcements, barring a couple handheld gems, should be below!***

[more after the jump]

 

Star Wars: Old Republic [PC?/360?/PS3?]. I said it once I'll say it again...I'm not into MMO's, but this trailer is pure crack. I didn't see which consoles SW:OR is being developed, but one can only assume it is coming out for PC. It would be interesting to see a big branded MMO go to console.  Let's see how this one pans out...

Click to read more ...

Monday
Jun012009

Left 4 Dead 2 - Oh Boy

 

Yup...it was just announced earlier today during the Microsoft press conference during this year's E3 expo.  For a while I relished not being there in the shark tank vying for a good position or time with developers to score an interview. I gotta say, this trailer had me second guessing.  This was a big surprise considering Left 4 Dead just came out at the end of last year also there was a substantial update last month, so yeah...is it too soon? Don't know, but after the jump is the company shpiel as to what the background of the sequel entails and how it compares to its predecessor.

Enjoy

Click to read more ...

Thursday
Mar262009

Things You Should Check out

 

 

 

 

 

 

 

 

 

 

Music Wise:

I may be late, but I'm at least posting something.  Just in case the 7 of you reading this site didn't know.  My writing skills [or lack thereof] have been being spread at The Start Screen and the Pro Photo Show blogs.  My new favorite site has enlightened me to some new soul and funk music.  I strongly suggest you check out the free audio samples for Baby Charles and Kokolo.

Click to read more ...