Commercial Break: Metal Gear X Lupin The 3rd?

[This one is for my homie Emiko, I'll see you soon! Enjoy.]







[This one is for my homie Emiko, I'll see you soon! Enjoy.]
Let this be a lesson in humility. Let this remind you of those days when it was just you, in a yard, with ideas. Let this ground you, because we weren't all popular. A lot of us were, or probably still are, the person that doesn't get to play with others often. We get so engulfed in whatever worlds we inhabit that it's really easy to believe that no one out there is paying attention.
Sometimes a little hardwork and solitude will bring great fortune. We can all do ourselves a service by sitting with our ideas, and really sticking with them.
Big thanks to director Nirvan Mullick and his reddit clan. For more about Caine's Arcade and his scholarship fund, go here.
Four developers. Four different cities. One game.
It’s rare I get to make contact with artists making work that motivates me. It’s even more difficult when it’s a game developer who has just released a game weeks ago. A man from my home state of Ohio, Terrence Lee spared some time to answer questions about his team’s new game, Dustforce. In my continued studies of how we approach games, I think it’s important to pay special attention to how smaller teams make the jump from idea experimentation to full-fledged execution. Why? The ideas of how we play and enjoy games, should be just as important as the idea of making them.
I mean who doesn't love a great 8-bit game, that also functions as an homage to the gaming days of yesteryear? I know I don't.
Let's face it, I tend to write about some fairly serious topics in, at times, an overly dramatic fashion. It can get down right annoying. So here's my thanks to you, a free game that you can play on the crappiest of computers [with upgraded Flash, mind you]. It's called Abobo's Big Adventure [you wouldn't believe how many times I've to spell check "Adobo"]. Abobo's Big Adventure is an indie game featuring one of Double Dragon's most hated villains. He's on a quest for blood and revenge. Why? Not sure, I think Abobo's son was kidnapped and ... umm -- revenging. Hey, if you want the history as to how and why this amazing game exists, by all means check it out.
That's it. They've done it. They've evolved past anything we could have ever imagined.
Starved for ideas to write about, I found myself google searching cover art and reminiscing about the days when I had less discerning tastes. What you will see after my words here is a small compilation of a user by the name of David Freeman's collection of video games and covers he's collected. I give him all the credit to this posts existence. The reason I didn't hotlink you directly was because his collection exists on his Google+ page. A page I'm not sure is open to any and everyone [I think you may need at least a Gmail account to view].
Now scroll down and let your eyes drink in some of the best and worst video game cover art I've ever had the pleasure of posting on this blog.
I see why the aliens won't abduct us anymore. Hey, I know a lot of you out there support furries and truth-be-told, I kinda like the fact that there's a sect of people out there that kinda weirds me out. I see it as a benchmark for me when I think I've become too desensitized. Just yesterday I explained to one of my young dancing students what felching is.
But here we are headed into 2012 with possible damnation and post-apocalyptic events in tow. Yet there is a man, doing his friend group a service. Well sir, who am I to judge?
Seriously though, you're weirding me out with the "I'm going to judge sexiness of fictional female video game characters by the size and length of their pony tails."
We could have a possible Bronie on our hands.
Many thanks to Jourdal's video coverage of a game most fighting game sites are keeping quiet about.
Though I have yet to finish a Persona game [even in game format, I hate doing homework], I don't think it will be a prerequisite to play the game. Looks fairly standard for an Arc System title. Can't wait to see what comes of this.
[*crosses fingers hoping there is an animation of high school kids shooting themselves in the head]
"Fear For Your Puny Lives!"